Esports Stock to Takeover the Virtual World
Real Luck Group Ltd (CVE:LUCK) (OTCMKTS:LUKEF) is a pure-play esports betting company that offers real-money betting, live streams, and statistics on 13 esports and most traditional sports. Since our last interview with CEO Quentin Martin in late 2019, a lot has happened – most notably the stock price has tripled.
As the parent company of Luckbox.com (the customer-facing brand), the company is focused on becoming the number one esport betting destination.
For those unfamiliar with the revenue picture of the esports betting industry, the 2020 estimated revenues are believed to have totalled $1.4B – which is the single largest revenue stream within the esports industry.
LUCK already holds a full licence under the Online Gambling Regulation Act (OGRA) and is fully licensed for B2C & B2B esports, sports betting, and casino gambling globally. Currently, the company has fans in more than 80 territories across the globe and is looking to add more licences.
The company’s largest markets are Latin America, the Commonwealth of Independent States and Northern Europe. The U.S. is a very expensive betting market to move into, but the company is actively assessing the best time to enter.
LUCK recently raised $17.8 million in an upsized and oversubscribed private placement which could help when entering new markets, but the main use of those proceeds will be to fully consolidate vertically. Adding odds-making to the list of its in-house responsibilities.
Watch the full interview to see how Real Luck Group intends to take over the virtual world.
00:00 – Introducing Real Luck Group CEO Quentin Martin.
00:53 – What has happened in the last year to drive stock price up 300%?
02:11 – Ambition in global esport betting landscape and growth catalysts.
03:05 – Current revenue from esports betting.
04:02 – Esports & esports betting market size.
04:48 – Revenue guidance for 2021.
05:10 – Real Lucks gambling margin.
05:31 – Industry competitors.
06:05 – Luckbox growth timeline.
06:57 – Esport betting competitors.
07:56 – Client cost of acquisition.
08:50 – Acquisition strategy & recent capital raise.
09:58 – Largest markets in esport betting space.
10:17 – North American betting markets.
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